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Issue 7903: Planeshift prospect patch bug 832

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Created:
15 years, 6 months ago by Lanarel
Modified:
9 years, 4 months ago
Reviewers:
Kayden, andy.dai
Base URL:
https://planeshift.svn.sourceforge.net/svnroot/planeshift/trunk/
Visibility:
Public.

Description

This is the patch for http://www.hydlaa.com/flyspray_upgrade/index.php?do=details&task_id=832&project=2&order=status&sort=desc It is very well possible that prospect Geckolous is no longer active. I tested the patch and it fixes the bug. Base revision I forgot (should be around 30th of october, in code that does not change much). If there is more info you want in these messages, or if I did somethings wrong (first try), let me know :)

Patch Set 1 #

Patch Set 2 : This time with root dir as base. Hopefully this works better #

Unified diffs Side-by-side diffs Delta from patch set Stats (+16 lines, -2 lines) Patch
src/client/gui/inventorywindow.cpp View 1 chunk +5 lines, -1 line 0 comments Download
src/client/gui/pawsslot.h View 2 chunks +4 lines, -1 line 0 comments Download
src/client/gui/pawsslot.cpp View 3 chunks +7 lines, -0 lines 0 comments Download

Messages

Total messages: 5
Lanarel
15 years, 6 months ago (2008-10-31 20:43:29 UTC) #1
Lanarel
On 2008/10/31 20:43:29, Lanarel wrote: > Check if Khaki can see this, and also to ...
15 years, 6 months ago (2008-11-01 17:33:54 UTC) #2
Lanarel
This time with root dir as base. Hopefully this works better
15 years, 6 months ago (2008-11-01 17:55:53 UTC) #3
Khaki
Looks good to me. I'm surprised that callers of PlaceItem don't check that the slot ...
15 years, 6 months ago (2008-11-01 20:06:06 UTC) #4
Kayden
15 years, 6 months ago (2008-11-02 15:08:38 UTC) #5
On 2008/11/01 20:06:06, Khaki wrote:
> Looks good to me.
> 
> I'm surprised that callers of PlaceItem don't check that the slot is empty
> first.

That may be because of stacking—sometimes you -can- place another item in the
same slot as another.  I'm not sure about this code though, it's been a long
time since I've looked at it.  I once tried to do something similar—an
in-transit ghost status for all un-acknowledged slot operations—but ran into a
lot of issues with stacks and partial moves.

This patch looks good though.
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