DescriptionTriangulate modifier. The rationale for its usefulness is twofold:
1) It allows artists to non-destructively see the triangulation of their models
2) It allows to have a consistent base for bump mapping, especially with Morten Mikkelsen's method we use for blender.
Also added the ability for CDDM_create_edges to propagate MEdge flags.
Patch Set 1 #
Total comments: 3
MessagesTotal messages: 2
|