Add an option to initialize varyings without static use in vertex shaders
TEST=webgl conformance test on mac: shaders-with-varyings.html
R=kbr@chromium.org,nicolascapens@chromium.org
ANGLEBUG=554
BUG=554
Issue 55870045: Add an option to initialize varyings without static use in vertex shaders
Created 10 years, 2 months ago by Zhenyao Mo
Modified 10 years, 2 months ago
Reviewers: kbr1, nicolascapens
Base URL: https://chromium.googlesource.com/angle/angle@master
Comments: 0