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Issue 7466044: Add a fast path for BGRA to RGBA conversion inside readPixels

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Created:
11 years, 1 month ago by Evan Wallace
Modified:
11 years, 1 month ago
Reviewers:
shannon.woods, nicolas
CC:
angleproject-review_googlegroups.com
Base URL:
http://angleproject.googlecode.com/svn/trunk/
Visibility:
Public.

Description

Add a fast path for BGRA to RGBA conversion inside readPixels. Already covered by existing WebGL conformance tests. 5x speedup observed for reading back a 4096x4096x4 texture on a NVIDIA GeForce 9600M GT (from 1000ms to 200ms).

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+16 lines, -0 lines) Patch
M AUTHORS View 1 chunk +1 line, -0 lines 0 comments Download
M src/libGLESv2/Context.cpp View 1 chunk +15 lines, -0 lines 0 comments Download

Messages

Total messages: 3
Evan Wallace
11 years, 1 month ago (2013-03-05 01:36:43 UTC) #1
nicolas
Looks good to me. Please complete the CLA if you haven't done so already: https://code.google.com/p/angleproject/wiki/ContributingCode ...
11 years, 1 month ago (2013-03-05 17:03:44 UTC) #2
Evan Wallace
11 years, 1 month ago (2013-03-05 17:57:58 UTC) #3
On 2013/03/05 17:03:44, nicolas wrote:
> Looks good to me. Please complete the CLA if you haven't done so already:
> https://code.google.com/p/angleproject/wiki/ContributingCode
> 
> Thanks!

Thanks for the review. I've signed the CLA and emailed Shannon.
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