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add optional cull-rect to patheffects, so they can do less work if their results
lie outside of the current clip-bounds (the cull rect).
Committed: https://code.google.com/p/skia/source/detail?r=7378
Total comments: 4
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bench/DashBench.cpp
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include/core/SkDraw.h
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include/core/SkPaint.h
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include/core/SkPathEffect.h
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include/effects/Sk1DPathEffect.h
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include/effects/Sk2DPathEffect.h
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include/effects/SkCornerPathEffect.h
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include/effects/SkDashPathEffect.h
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include/effects/SkDiscretePathEffect.h
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samplecode/ClockFaceView.cpp
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src/core/SkDraw.cpp
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src/core/SkPaint.cpp
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src/core/SkPathEffect.cpp
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src/core/SkScalerContext.cpp
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src/effects/Sk1DPathEffect.cpp
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src/effects/Sk2DPathEffect.cpp
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src/effects/SkCornerPathEffect.cpp
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src/effects/SkDashPathEffect.cpp
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src/effects/SkDiscretePathEffect.cpp
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src/gpu/SkGpuDevice.cpp
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tests/DrawPathTest.cpp
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Total messages: 8
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