DescriptionIncorporated patch from haixia@ changing the default implementation of
array index clamping to use the clamp intrinsic. This works more
reliably on pure OpenGL ES devices and on Windows.
Added a mechanism in ShBuiltInResources to choose the strategy for
array index clamping.
BUG=none
TEST=various out-of-bounds array indexing tests and various WebGL content
Committed: https://code.google.com/p/angleproject/source/detail?r=1733
Patch Set 1 #Patch Set 2 : #Patch Set 3 : #Patch Set 4 : #Patch Set 5 : #Patch Set 6 : #
MessagesTotal messages: 5
|