DescriptionAdd D3D version and shader models to renderer string reported by GetString.
It looks like this now:
ANGLE (NVIDIA Quadro 600 Direct3D9Ex vs_3_0 ps_3_0)
I also noticed that the strings returned by GetString are not all static so I fixed that as well.
Committed: https://code.google.com/p/angleproject/source/detail?r=1646
Patch Set 1 : #Patch Set 2 : #
Total comments: 1
MessagesTotal messages: 1
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