I totally pulled that number out of my rear, which does not seam like an ...
11 years, 11 months ago
(2012-12-14 20:08:02 UTC)
#6
I totally pulled that number out of my rear, which does not seam like an
appropriate comment.
On 2012/12/14 20:02:04, reed1 wrote:
> lgtm
>
> might add a comment above the 1024, describing why that seems like a good
guess
> (not sure of your reasoning).
Then (perhaps), we should not use it. Can you run this on some pictures, and ...
11 years, 11 months ago
(2012-12-14 20:19:56 UTC)
#7
Then (perhaps), we should not use it. Can you run this on some
pictures, and get a feel for what value might be appropriate? Perhaps
we can just use the heap all the time, rather than complicate it with
stack-based allocations, unless we feel this is performance critical.
On Fri, Dec 14, 2012 at 3:08 PM, <junov@chromium.org> wrote:
> I totally pulled that number out of my rear, which does not seam like an
> appropriate comment.
>
>
> On 2012/12/14 20:02:04, reed1 wrote:
>>
>> lgtm
>
>
>> might add a comment above the 1024, describing why that seems like a
>
> good guess
>>
>> (not sure of your reasoning).
>
>
>
>
> https://codereview.appspot.com/6946054/
A typical big page, say 2k x 16k would have 512 tiles. On Fri, Dec ...
11 years, 11 months ago
(2012-12-14 20:24:22 UTC)
#8
A typical big page, say 2k x 16k would have 512 tiles.
On Fri, Dec 14, 2012 at 3:19 PM, Mike Reed <reed@google.com> wrote:
> Then (perhaps), we should not use it. Can you run this on some
> pictures, and get a feel for what value might be appropriate? Perhaps
> we can just use the heap all the time, rather than complicate it with
> stack-based allocations, unless we feel this is performance critical.
>
> On Fri, Dec 14, 2012 at 3:08 PM, <junov@chromium.org> wrote:
> > I totally pulled that number out of my rear, which does not seam like an
> > appropriate comment.
> >
> >
> > On 2012/12/14 20:02:04, reed1 wrote:
> >>
> >> lgtm
> >
> >
> >> might add a comment above the 1024, describing why that seems like a
> >
> > good guess
> >>
> >> (not sure of your reasoning).
> >
> >
> >
> >
> > https://codereview.appspot.com/6946054/
>
That sounds like a great thing for a comment! On Fri, Dec 14, 2012 at ...
11 years, 11 months ago
(2012-12-14 20:27:44 UTC)
#9
That sounds like a great thing for a comment!
On Fri, Dec 14, 2012 at 3:24 PM, Justin Novosad <junov@chromium.org> wrote:
> A typical big page, say 2k x 16k would have 512 tiles.
>
>
> On Fri, Dec 14, 2012 at 3:19 PM, Mike Reed <reed@google.com> wrote:
>>
>> Then (perhaps), we should not use it. Can you run this on some
>> pictures, and get a feel for what value might be appropriate? Perhaps
>> we can just use the heap all the time, rather than complicate it with
>> stack-based allocations, unless we feel this is performance critical.
>>
>> On Fri, Dec 14, 2012 at 3:08 PM, <junov@chromium.org> wrote:
>> > I totally pulled that number out of my rear, which does not seam like an
>> > appropriate comment.
>> >
>> >
>> > On 2012/12/14 20:02:04, reed1 wrote:
>> >>
>> >> lgtm
>> >
>> >
>> >> might add a comment above the 1024, describing why that seems like a
>> >
>> > good guess
>> >>
>> >> (not sure of your reasoning).
>> >
>> >
>> >
>> >
>> > https://codereview.appspot.com/6946054/
>
>
Issue 6946054: Replacing alloca call in SkTileGrid with SkAutoSMalloc
(Closed)
Created 11 years, 11 months ago by junov1
Modified 11 years, 11 months ago
Reviewers: reed1
Base URL: http://skia.googlecode.com/svn/trunk/
Comments: 0