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Issue 6935048: Use the stencil buffer to avoid temporary alpha clip masks. (Closed)

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Created:
11 years, 11 months ago by bsalomon
Modified:
11 years, 11 months ago
Reviewers:
robertphillips
CC:
skia-review_googlegroups.com
Base URL:
http://skia.googlecode.com/svn/trunk/
Visibility:
Public.

Description

Use the stencil buffer to avoid temporary alpha clip masks. R=robertphillips@google.com Committed: https://code.google.com/p/skia/source/detail?r=6818

Patch Set 1 #

Patch Set 2 : #

Patch Set 3 : #

Patch Set 4 : #

Patch Set 5 : Use the stencil buffer to avoid temporary alpha clip masks. #

Unified diffs Side-by-side diffs Delta from patch set Stats (+121 lines, -41 lines) Patch
M src/gpu/GrClipMaskManager.h View 1 2 3 4 1 chunk +9 lines, -1 line 0 comments Download
M src/gpu/GrClipMaskManager.cpp View 1 2 3 4 6 chunks +110 lines, -40 lines 0 comments Download
M src/gpu/GrPathRenderer.h View 1 2 3 4 1 chunk +2 lines, -0 lines 0 comments Download

Messages

Total messages: 4
bsalomon
No GM changes! (At least on my windows box)
11 years, 11 months ago (2012-12-13 22:44:04 UTC) #1
robertphillips
LGTM. Any performance information?
11 years, 11 months ago (2012-12-13 22:55:07 UTC) #2
bsalomon
On 2012/12/13 22:55:07, robertphillips wrote: > LGTM. Any performance information? I was getting 18 to ...
11 years, 11 months ago (2012-12-14 13:16:59 UTC) #3
bsalomon
11 years, 11 months ago (2012-12-14 13:30:02 UTC) #4
Use the stencil buffer to avoid temporary alpha clip masks.

R=robertphillips@google.com
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