DescriptionUse D3D compiler optimization level 3.
The is to try and fix some three.js lighting issues. It appears optimization level 0 has a loop unrolling bug. The compiler returns success but the shader does not work. All other optimization levels work. http://crbug.com/153105.
Repro here:
http://alteredqualia.com/tmp/tests/angle-issues/webgl_materials_normalmap_test.html
Both heads should look the same.
Committed: https://code.google.com/p/angleproject/source/detail?r=1383
Patch Set 1 #
Total comments: 1
MessagesTotal messages: 2
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