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Issue 6817077: Make morphology, convolution, and table color filter opt out of default texture matrices. (Closed)

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Created:
11 years, 10 months ago by bsalomon
Modified:
11 years, 10 months ago
Reviewers:
robertphillips
CC:
skia-review_googlegroups.com
Base URL:
http://skia.googlecode.com/svn/trunk/
Visibility:
Public.

Description

Make morphology, convolution, and table color filter opt out of default texture matrices. Committed: https://code.google.com/p/skia/source/detail?r=6280

Patch Set 1 #

Patch Set 2 : #

Total comments: 3
Unified diffs Side-by-side diffs Delta from patch set Stats (+63 lines, -26 lines) Patch
M include/gpu/GrBackendEffectFactory.h View 2 chunks +6 lines, -3 lines 1 comment Download
M src/effects/SkMorphologyImageFilter.cpp View 1 7 chunks +17 lines, -7 lines 0 comments Download
M src/effects/SkTableColorFilter.cpp View 1 1 chunk +2 lines, -0 lines 0 comments Download
M src/gpu/GrContext.cpp View 1 1 chunk +1 line, -1 line 2 comments Download
M src/gpu/effects/Gr1DKernelEffect.h View 3 chunks +12 lines, -1 line 0 comments Download
M src/gpu/effects/GrConvolutionEffect.h View 1 1 chunk +4 lines, -3 lines 0 comments Download
M src/gpu/effects/GrConvolutionEffect.cpp View 1 6 chunks +21 lines, -11 lines 0 comments Download

Messages

Total messages: 3
bsalomon
https://codereview.appspot.com/6817077/diff/1008/include/gpu/GrBackendEffectFactory.h File include/gpu/GrBackendEffectFactory.h (right): https://codereview.appspot.com/6817077/diff/1008/include/gpu/GrBackendEffectFactory.h#newcode35 include/gpu/GrBackendEffectFactory.h:35: kEffectKeyBits = 12, morphology was up against the limit. ...
11 years, 10 months ago (2012-11-02 19:59:42 UTC) #1
robertphillips
LGTM + 1 question https://codereview.appspot.com/6817077/diff/1008/src/gpu/GrContext.cpp File src/gpu/GrContext.cpp (right): https://codereview.appspot.com/6817077/diff/1008/src/gpu/GrContext.cpp#newcode201 src/gpu/GrContext.cpp:201: drawState->setRenderTarget(rt); Do we need sampleM ...
11 years, 10 months ago (2012-11-02 20:39:10 UTC) #2
bsalomon
11 years, 10 months ago (2012-11-02 20:46:13 UTC) #3
https://codereview.appspot.com/6817077/diff/1008/src/gpu/GrContext.cpp
File src/gpu/GrContext.cpp (right):

https://codereview.appspot.com/6817077/diff/1008/src/gpu/GrContext.cpp#newcod...
src/gpu/GrContext.cpp:201: drawState->setRenderTarget(rt);
nope, done.

On 2012/11/02 20:39:10, robertphillips wrote:
> Do we need sampleM anymore?
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