DescriptionLeon - is this how you converted the skps to have encoded bitmaps? When I re-run it (to convert clipPaths to clipRects where possible) the transparent textures get much darker. Additionally it appears that the initial re-encoding swapped R&B.
Patch Set 1 #
Total comments: 4
Patch Set 2 : Renamed function & took address of function #MessagesTotal messages: 6
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