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Remove default texture coords / texture matrix
Committed: https://code.google.com/p/skia/source/detail?r=6293
Total comments: 2
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Stats (+41 lines, -360 lines) |
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include/gpu/GrEffectStage.h
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src/effects/SkBlendImageFilter.cpp
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src/effects/SkColorMatrixFilter.cpp
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src/effects/SkLightingImageFilter.cpp
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src/effects/SkMagnifierImageFilter.cpp
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src/effects/SkMatrixConvolutionImageFilter.cpp
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src/effects/SkMorphologyImageFilter.cpp
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src/effects/SkTableColorFilter.cpp
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src/effects/gradients/SkGradientShader.cpp
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src/gpu/SkGpuDevice.cpp
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src/gpu/effects/GrConfigConversionEffect.cpp
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src/gpu/effects/GrConvolutionEffect.cpp
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src/gpu/effects/GrSingleTextureEffect.cpp
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src/gpu/effects/GrTextureDomainEffect.cpp
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src/gpu/gl/GrGLEffect.h
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src/gpu/gl/GrGLEffect.cpp
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src/gpu/gl/GrGLProgram.h
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src/gpu/gl/GrGLProgram.cpp
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src/gpu/gl/GrGLShaderBuilder.h
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+5 lines, -28 lines |
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src/gpu/gl/GrGLShaderBuilder.cpp
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+2 lines, -32 lines |
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src/gpu/gl/GrGpuGL.h
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src/gpu/gl/GrGpuGL_program.cpp
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+4 lines, -110 lines |
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tests/GLProgramsTest.cpp
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+7 lines, -23 lines |
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Total messages: 3
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