DescriptionProtect filter_texture() against render target change.
Fix blend filters when input textures are "sloppy" (approx scratch texture match)
Add a new test case to gm/imagefiltersgraph, and reduce its size.
NOTE: this will require new baselines for the imagefiltersgraph GM.
BUG=950
Committed: https://code.google.com/p/skia/source/detail?r=6073
Patch Set 1 #Patch Set 2 : Fix line length. #Patch Set 3 : Use AutoWideOpenIdentityDraw instead of AutoRenderTarget. #
MessagesTotal messages: 2
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