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Issue 6649055: Add SkShader::asShadeProc to fast-path the caller when the shader is fast (Closed)

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Created:
11 years, 8 months ago by reed1
Modified:
11 years, 8 months ago
Reviewers:
CC:
skia-review_googlegroups.com
Base URL:
http://skia.googlecode.com/svn/trunk/
Visibility:
Public.

Description

Add SkShader::asShadeProc to fast-path the caller when the shader is fast Committed: https://code.google.com/p/skia/source/detail?r=5930

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+66 lines, -3 lines) Patch
M include/core/SkShader.h View 1 chunk +3 lines, -0 lines 0 comments Download
M src/core/SkBitmapProcShader.h View 1 chunk +1 line, -0 lines 0 comments Download
M src/core/SkBitmapProcShader.cpp View 1 chunk +8 lines, -0 lines 0 comments Download
M src/core/SkBlitter_ARGB32.cpp View 1 chunk +46 lines, -0 lines 0 comments Download
M src/core/SkCoreBlitters.h View 1 chunk +4 lines, -3 lines 0 comments Download
M src/core/SkShader.cpp View 1 chunk +4 lines, -0 lines 0 comments Download

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