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1 %% DO NOT EDIT this file manually; it is automatically | 1 %% DO NOT EDIT this file manually; it is automatically |
2 %% generated from LSR http://lsr.dsi.unimi.it | 2 %% generated from LSR http://lsr.dsi.unimi.it |
3 %% Make any changes in LSR itself, or in Documentation/snippets/new/ , | 3 %% Make any changes in LSR itself, or in Documentation/snippets/new/ , |
4 %% and then run scripts/auxiliar/makelsr.py | 4 %% and then run scripts/auxiliar/makelsr.py |
5 %% | 5 %% |
6 %% This file is in the public domain. | 6 %% This file is in the public domain. |
7 \version "2.17.5" | 7 \version "2.17.6" |
8 | 8 |
9 \header { | 9 \header { |
10 lsrtags = "percussion, preparing-parts, really-simple, rhythms, specific-notat
ion" | 10 lsrtags = "percussion, preparing-parts, really-simple, rhythms, specific-notat
ion" |
11 | 11 |
12 texidoc = " | 12 texidoc = " |
13 Using the powerful pre-configured tools such as the @code{\\drummode} | 13 Using the powerful pre-configured tools such as the @code{\\drummode} |
14 function and the @code{DrumStaff} context, inputting drum parts is | 14 function and the @code{DrumStaff} context, inputting drum parts is |
15 quite easy: drums are placed at their own staff positions (with a | 15 quite easy: drums are placed at their own staff positions (with a |
16 special clef symbol) and have note heads according to the drum. | 16 special clef symbol) and have note heads according to the drum. |
17 Attaching an extra symbol to the drum or restricting the number of | 17 Attaching an extra symbol to the drum or restricting the number of |
18 lines is possible. | 18 lines is possible. |
19 | 19 |
20 " | 20 " |
21 doctitle = "Adding drum parts" | 21 doctitle = "Adding drum parts" |
22 } % begin verbatim | 22 } % begin verbatim |
23 | 23 |
24 | 24 |
25 drh = \drummode { cymc4.^"crash" hhc16^"h.h." hh hhc8 hho hhc8 hh16 hh hhc4 r4 r
2 } | 25 drh = \drummode { cymc4.^"crash" hhc16^"h.h." hh hhc8 hho hhc8 hh16 hh hhc4 r4 r
2 } |
26 drl = \drummode { bd4 sn8 bd bd4 << bd ss >> bd8 tommh tommh bd toml toml bd to
mfh16 tomfh } | 26 drl = \drummode { bd4 sn8 bd bd4 << bd ss >> bd8 tommh tommh bd toml toml bd to
mfh16 tomfh } |
27 timb = \drummode { timh4 ssh timl8 ssh r timh r4 ssh8 timl r4 cb8 cb } | 27 timb = \drummode { timh4 ssh timl8 ssh r timh r4 ssh8 timl r4 cb8 cb } |
28 | 28 |
29 \score { | 29 \score { |
30 << | 30 << |
31 \new DrumStaff \with { | 31 \new DrumStaff \with { |
32 drumStyleTable = #timbales-style | 32 drumStyleTable = #timbales-style |
33 \override StaffSymbol line-count = #2 | 33 \override StaffSymbol.line-count = #2 |
34 \override BarLine bar-extent = #'(-1 . 1) | 34 \override BarLine.bar-extent = #'(-1 . 1) |
35 } << | 35 } << |
36 \set Staff.instrumentName = #"timbales" | 36 \set Staff.instrumentName = #"timbales" |
37 \timb | 37 \timb |
38 >> | 38 >> |
39 \new DrumStaff << | 39 \new DrumStaff << |
40 \set Staff.instrumentName = #"drums" | 40 \set Staff.instrumentName = #"drums" |
41 \new DrumVoice { \stemUp \drh } | 41 \new DrumVoice { \stemUp \drh } |
42 \new DrumVoice { \stemDown \drl } | 42 \new DrumVoice { \stemDown \drl } |
43 >> | 43 >> |
44 >> | 44 >> |
45 \layout { } | 45 \layout { } |
46 \midi { | 46 \midi { |
47 \tempo 4 = 120 | 47 \tempo 4 = 120 |
48 } | 48 } |
49 } | 49 } |
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