GR_GL_CALL is in src\gpu\gl\GrGLUtil.h. If it is kosher for src\views\win\SkOSWindow_win.cpp to reach over and grab ...
12 years, 2 months ago
(2012-08-28 14:49:11 UTC)
#3
GR_GL_CALL is in src\gpu\gl\GrGLUtil.h. If it is kosher for
src\views\win\SkOSWindow_win.cpp to reach over and grab it then that would
certainly work. r3856 (May 7th) moved GL_GL_CALL out of
include/gpu/gl/GrGLConfig.h and into GrGLUtil.h, leaving the angle refs
dangling.
Oh that does seem intrusive. LGTM On Tue, Aug 28, 2012 at 10:49 AM, <robertphillips@google.com> ...
12 years, 2 months ago
(2012-08-28 14:56:48 UTC)
#4
Oh that does seem intrusive.
LGTM
On Tue, Aug 28, 2012 at 10:49 AM, <robertphillips@google.com> wrote:
> GR_GL_CALL is in src\gpu\gl\GrGLUtil.h. If it is kosher for
> src\views\win\SkOSWindow_win.**cpp to reach over and grab it then that
> would certainly work. r3856 (May 7th) moved GL_GL_CALL out of
> include/gpu/gl/GrGLConfig.h and into GrGLUtil.h, leaving the angle refs
> dangling.
>
>
http://codereview.appspot.com/**6498045/<http://codereview.appspot.com/6498045/>
>
Issue 6498045: Fix ANGLE build
(Closed)
Created 12 years, 2 months ago by EricB
Modified 12 years, 2 months ago
Reviewers: bsalomon, reed1, robertphillips
Base URL: http://skia.googlecode.com/svn/trunk/
Comments: 0