DescriptionImplements the non-Porter-Duff compositing modes required for SVG's feBlend element. This filter has two inputs, since normal blending can't be used. The GPU side uses two filter stages to accomplish this: one to sample the background, and one to sample the foreground and blend it.
Patch Set 1 #
Total comments: 1
Patch Set 2 : Fixed per review comments #Patch Set 3 : Remove spurious SK_OVERRIDE #
Total comments: 1
MessagesTotal messages: 8
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