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Issue 5647046: Create D3D device when eglInitialize is called. (Closed)

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Created:
13 years, 6 months ago by apatrick1
Modified:
13 years, 6 months ago
Reviewers:
dgkoch
CC:
angleproject-review_googlegroups.com
Base URL:
http://angleproject.googlecode.com/svn/trunk/
Visibility:
Public.

Description

Create D3D device when eglInitialize is called. This is because some GPUs / drivers are unable to create the device once the Chromium GPU process sandbox has been locked down and waiting for the first context / surface to be created is too late. Committed: https://code.google.com/p/angleproject/source/detail?r=983

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+6 lines, -0 lines) Patch
M src/libEGL/Display.cpp View 1 chunk +6 lines, -0 lines 0 comments Download

Messages

Total messages: 2
apatrick1
Hi Daniel, This helps us fix a problem with the Chromium process sandbox and I ...
13 years, 6 months ago (2012-02-07 23:11:58 UTC) #1
dgkoch
13 years, 6 months ago (2012-02-08 00:54:41 UTC) #2
LGTM
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