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Issue 5532094: Increase size of output buffer for pix to 32768 (Closed)

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Created:
14 years, 2 months ago by John Bauman
Modified:
14 years, 2 months ago
Reviewers:
dgkoch, nicolas
CC:
angleproject-review_googlegroups.com
Base URL:
https://angleproject.googlecode.com/svn/trunk
Visibility:
Public.

Description

Increase size of output buffer for pix to 32768 We output entire hlsl shaders into this buffer, so 4096 bytes was too small. BUG= TEST= Committed: https://code.google.com/p/angleproject/source/detail?r=953

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+2 lines, -2 lines) Patch
M src/common/debug.cpp View 2 chunks +2 lines, -2 lines 0 comments Download

Messages

Total messages: 2
John Bauman
14 years, 2 months ago (2012-01-18 22:44:30 UTC) #1
dgkoch
14 years, 2 months ago (2012-01-20 15:14:34 UTC) #2
I suppose 32K won't be big enough for some shaders either, but it'll get any
sane one :-)

LTGM.
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