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Issue 4662054: [PDF] Update PDF shader code in the same way as r1684.

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Created:
14 years, 6 months ago by Steve VanDeBogart
Modified:
14 years, 6 months ago
Reviewers:
reed1
CC:
skia-review_googlegroups.com
Base URL:
https://skia.googlecode.com/svn/trunk
Visibility:
Public.

Description

[PDF] Update PDF shader code in the same way as r1684.

Patch Set 1 #

Patch Set 2 : Address comments #

Unified diffs Side-by-side diffs Delta from patch set Stats (+24 lines, -18 lines) Patch
M src/pdf/SkPDFShader.cpp View 1 2 chunks +24 lines, -18 lines 0 comments Download

Messages

Total messages: 6
Steve VanDeBogart
Mike, how did you test your change in 1684? Will setting both radii in gm/gradients.cpp ...
14 years, 6 months ago (2011-06-25 01:31:01 UTC) #1
reed1
Perhaps we can keep the check for a the samein both cases: either both test ...
14 years, 6 months ago (2011-06-27 13:14:48 UTC) #2
Steve VanDeBogart
On 2011/06/27 13:14:48, reed1 wrote: > Perhaps we can keep the check for a the ...
14 years, 6 months ago (2011-06-27 17:37:53 UTC) #3
reed1
I'll submit a test soon (need it for the gpu case as well) On Mon, ...
14 years, 6 months ago (2011-06-27 17:41:21 UTC) #4
reed1
gm/gradients.cpp has been updated with gradients_degenerate_2pt On Mon, Jun 27, 2011 at 1:40 PM, Mike ...
14 years, 6 months ago (2011-06-27 18:12:05 UTC) #5
Steve VanDeBogart
14 years, 6 months ago (2011-06-27 20:19:02 UTC) #6
On 2011/06/27 18:12:05, reed1 wrote:
> gm/gradients.cpp has been updated with gradients_degenerate_2pt

Thanks, that helps.  For some reason the PDF code has the colors backward and I
don't see why.  I have to come back to this later.
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