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Unified Diff: gpu/include/GrTesselatedPathRenderer.h

Issue 4515071: use SkPath for GrPath, removing GrPathIter entirely (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: add tesselatedpathrenderer Created 13 years, 10 months ago
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Index: gpu/include/GrTesselatedPathRenderer.h
===================================================================
--- gpu/include/GrTesselatedPathRenderer.h (revision 1330)
+++ gpu/include/GrTesselatedPathRenderer.h (working copy)
@@ -25,22 +25,22 @@
virtual void drawPath(GrDrawTarget* target,
GrDrawTarget::StageBitfield stages,
- GrPathIter* path,
+ const GrPath& path,
GrPathFill fill,
const GrPoint* translate);
virtual bool canDrawPath(const GrDrawTarget* target,
- GrPathIter* path,
+ const GrPath& path,
GrPathFill fill) const;
virtual bool requiresStencilPass(const GrDrawTarget* target,
- GrPathIter* path,
+ const GrPath& path,
GrPathFill fill) const { return false; }
virtual void drawPathToStencil(GrDrawTarget* target,
- GrPathIter* path,
+ const GrPath& path,
GrPathFill fill,
const GrPoint* translate);
virtual bool supportsAA(GrDrawTarget* target,
- GrPathIter* path,
+ const GrPath& path,
GrPathFill fill);
};
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