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Issue 14532049: Fall back to LoadLibrary if preloading d3d compiler modules fails. (Closed)

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Created:
10 years, 6 months ago by Geoff Lang
Modified:
10 years, 6 months ago
CC:
angleproject-review_googlegroups.com
Base URL:
https://code.google.com/p/angleproject/@master
Visibility:
Public.

Description

Fall back to LoadLibrary if preloading d3d compiler modules fails. Currently ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES is defined in all GYP builds but we fail to load the compiler DLLs unless we are loaded by chrome first so standalone apps and samples will not run at all. Instead of either using GetModuleHandleEx or LoadLibrary, fall back to LoadLibrary if GetModuleHandleEx fails. BUG=

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+6 lines, -3 lines) Patch
M src/libGLESv2/renderer/Renderer.cpp View 1 chunk +6 lines, -3 lines 0 comments Download

Messages

Total messages: 4
Geoff Lang
PTAL
10 years, 6 months ago (2013-10-09 14:02:48 UTC) #1
Shannon Woods
On 2013/10/09 14:02:48, Geoff Lang wrote: > PTAL Also LGTM
10 years, 6 months ago (2013-10-09 14:50:26 UTC) #2
Jamie Madill
On 2013/10/09 14:50:26, Shannon Woods wrote: > On 2013/10/09 14:02:48, Geoff Lang wrote: > > ...
10 years, 6 months ago (2013-10-09 16:16:11 UTC) #3
Zhenyao Mo
10 years, 6 months ago (2013-10-09 17:00:57 UTC) #4
On 2013/10/09 16:16:11, Jamie Madill wrote:
> On 2013/10/09 14:50:26, Shannon Woods wrote:
> > On 2013/10/09 14:02:48, Geoff Lang wrote:
> > > PTAL
> > 
> > Also LGTM
> 
> Also also LGTM

Also also also LGTM
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