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Issue 13248043: Fix using the incorrect vertex count in instancing drawing using the streaming buffer. (Closed)

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Created:
10 years, 8 months ago by Jamie Madill
Modified:
10 years, 7 months ago
Reviewers:
Shannon Woods
CC:
angleproject-review_googlegroups.com
Base URL:
https://code.google.com/p/angleproject/@master
Visibility:
Public.

Description

Fix using the incorrect vertex count in instancing drawing using the streaming buffer. This could cause visual corruption from reading past the end of initialized vertex data. Also fix a regression in instanced drawing in VertexBuffer9.cpp. ANGLEBUG=467 Test=WebGL CTS 1.0.2

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+29 lines, -5 lines) Patch
M src/libGLESv2/Buffer.h View 1 chunk +1 line, -1 line 0 comments Download
M src/libGLESv2/Buffer.cpp View 1 chunk +1 line, -1 line 0 comments Download
M src/libGLESv2/renderer/VertexBuffer9.cpp View 1 chunk +1 line, -1 line 0 comments Download
M src/libGLESv2/renderer/VertexDataManager.cpp View 3 chunks +26 lines, -2 lines 0 comments Download

Messages

Total messages: 1
Shannon Woods
10 years, 8 months ago (2013-08-26 22:37:08 UTC) #1
LGTM
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