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Issue 4517112: bugfix for: [#26753] PhysicsConstraints ID trouble on 64bit (linux at least). (Closed)

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Created:
12 years, 11 months ago by dfelinto
Modified:
12 years, 11 months ago
Reviewers:
bf-codereview
Base URL:
https://svn.blender.org/svnroot/bf-blender/trunk/blender/
Visibility:
Public.

Description

PhysicsId are Long, not ints (see PyObject* KX_GameObject::PyGetPhysicsId() ) There is a reference in the code to use PyCapsule instead of int. I'm not sure about that. This patch at least stops the crashes. Original Blender tracker report: http://projects.blender.org/tracker/index.php?func=detail&aid=26753&group_id=9&atid=306

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+36 lines, -7 lines) Patch
source/gameengine/Ketsji/KX_PyConstraintBinding.cpp View 2 chunks +36 lines, -7 lines 0 comments Download

Messages

Total messages: 2
dfelinto
12 years, 11 months ago (2011-05-28 07:10:04 UTC) #1
dfelinto
12 years, 11 months ago (2011-05-28 08:17:25 UTC) #2
On 2011/05/28 07:10:04, dfelinto wrote:

comitted
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