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release/scripts/ui/properties_material.py
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source/blender/blenkernel/intern/DerivedMesh.c
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source/blender/blenkernel/intern/cdderivedmesh.c
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source/blender/blenkernel/intern/subsurf_ccg.c
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source/blender/blenloader/intern/readfile.c
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source/blender/editors/mesh/editmesh_mods.c
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source/blender/editors/space_image/space_image.c
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source/blender/editors/space_view3d/drawmesh.c
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source/blender/editors/space_view3d/view3d_view.c
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source/blender/editors/uvedit/uvedit_ops.c
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source/blender/gpu/GPU_draw.h
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source/blender/gpu/GPU_material.h
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source/blender/gpu/intern/gpu_draw.c
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source/blender/gpu/intern/gpu_material.c
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source/blender/makesdna/DNA_material_types.h
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3 chunks |
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source/blender/makesrna/intern/rna_material.c
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source/blender/modifiers/intern/MOD_uvproject.c
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source/gameengine/Converter/BL_BlenderDataConversion.cpp
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source/gameengine/Ketsji/BL_BlenderShader.h
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source/gameengine/Ketsji/BL_BlenderShader.cpp
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source/gameengine/Ketsji/BL_Material.h
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source/gameengine/Ketsji/BL_Material.cpp
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source/gameengine/Ketsji/KX_BlenderMaterial.h
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source/gameengine/Ketsji/KX_BlenderMaterial.cpp
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source/gameengine/Ketsji/KX_PolygonMaterial.h
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source/gameengine/Ketsji/KX_PolygonMaterial.cpp
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source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
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6 chunks |
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source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp
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11 chunks |
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source/gameengine/Rasterizer/RAS_IRasterizer.h
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3 chunks |
+5 lines, -9 lines |
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source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
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2 chunks |
+2 lines, -2 lines |
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source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
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Total messages: 2
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