DescriptionWhen using the new SHADE_LOOP_BEGIN/END macros in runspans mode, we actually use two nested loops which means a simple "break" statement will not work as expected.
This patch adds a new macro: SHADE_LOOP_EXIT which does the right thing, and fixes all the ops that were using break statements incorrectly.
Patch Set 1 #
Total comments: 2
MessagesTotal messages: 4
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