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Issue 2184041: Reset DepthStencilSurface after Context::markAllStateDirty() has been called. (Closed)

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Created:
13 years, 8 months ago by VangelisK
Modified:
13 years, 8 months ago
Reviewers:
dgkoch, apatrick, apatrick1
CC:
angleproject-review_googlegroups.com
Base URL:
http://angleproject.googlecode.com/svn/trunk/
Visibility:
Public.

Description

Reset DepthStencilSurface after Context::markAllStateDirty() has been called.

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+6 lines, -1 line) Patch
M src/libGLESv2/Context.h View 1 chunk +1 line, -0 lines 0 comments Download
M src/libGLESv2/Context.cpp View 2 chunks +5 lines, -1 line 0 comments Download

Messages

Total messages: 7
VangelisK
Please review!
13 years, 8 months ago (2010-09-14 02:53:55 UTC) #1
apatrick1
LGTM
13 years, 8 months ago (2010-09-14 02:55:21 UTC) #2
dgkoch
Is mDepthStencilDirty really needed? It seems like it should be largely redundant to the mAppliedStencilbufferSerial ...
13 years, 8 months ago (2010-09-14 03:42:44 UTC) #3
VangelisK
The problem was that mAppliedStencilbufferSerial is initialized to zero which means that: device->SetDepthStencilSurface(depthStencil); would never ...
13 years, 8 months ago (2010-09-14 04:15:22 UTC) #4
dgkoch
On 2010/09/14 04:15:22, vangelis1 wrote: > The problem was that mAppliedStencilbufferSerial is initialized to zero ...
13 years, 8 months ago (2010-09-14 04:28:36 UTC) #5
VangelisK
On 2010/09/14 04:28:36, dgkoch wrote: > On 2010/09/14 04:15:22, vangelis1 wrote: > > The problem ...
13 years, 8 months ago (2010-09-14 04:46:40 UTC) #6
dgkoch
13 years, 8 months ago (2010-09-14 04:59:30 UTC) #7
Ok. Thanks!
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