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1 // | 1 // |
2 // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. | 2 // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
3 // Use of this source code is governed by a BSD-style license that can be | 3 // Use of this source code is governed by a BSD-style license that can be |
4 // found in the LICENSE file. | 4 // found in the LICENSE file. |
5 // | 5 // |
6 #ifndef _BUILTIN_SYMBOL_TABLE_INCLUDED_ | 6 #ifndef _BUILTIN_SYMBOL_TABLE_INCLUDED_ |
7 #define _BUILTIN_SYMBOL_TABLE_INCLUDED_ | 7 #define _BUILTIN_SYMBOL_TABLE_INCLUDED_ |
8 | 8 |
9 #include "compiler/SymbolTable.h" | 9 #include "GLSLANG/ShaderLang.h" |
Alok Priyadarshi
2013/05/31 03:47:58
No need to include SymbolTable.h anymore. Just fwd
Alan Leung Chromium
2013/06/03 20:41:58
Done.
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10 | 10 |
11 class TSymbolTable; | |
11 | 12 |
Alok Priyadarshi
2013/05/31 03:47:58
nit: extra line.
Alan Leung Chromium
2013/06/03 20:41:58
Done.
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12 extern void InsertBuiltInFunctionsCommon(const ShBuiltInResources& resources, TS ymbolTable * t); | 13 extern void InsertBuiltInFunctionsCommon(const ShBuiltInResources& resources, TS ymbolTable * t); |
13 | 14 |
14 #endif // _BUILTIN_SYMBOL_TABLE_INCLUDED_ | 15 #endif // _BUILTIN_SYMBOL_TABLE_INCLUDED_ |
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