Index: source/blender/freestyle/intern/view_map/Pow23GridDensityProvider.h |
=================================================================== |
--- source/blender/freestyle/intern/view_map/Pow23GridDensityProvider.h (revision 0) |
+++ source/blender/freestyle/intern/view_map/Pow23GridDensityProvider.h (working copy) |
@@ -0,0 +1,75 @@ |
+/* |
+ * ***** BEGIN GPL LICENSE BLOCK ***** |
+ * |
+ * This program is free software; you can redistribute it and/or |
+ * modify it under the terms of the GNU General Public License |
+ * as published by the Free Software Foundation; either version 2 |
+ * of the License, or (at your option) any later version. |
+ * |
+ * This program is distributed in the hope that it will be useful, |
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of |
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
+ * GNU General Public License for more details. |
+ * |
+ * You should have received a copy of the GNU General Public License |
+ * along with this program; if not, write to the Free Software Foundation, |
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
+ * |
+ * The Original Code is Copyright (C) 2010 Blender Foundation. |
+ * All rights reserved. |
+ * |
+ * The Original Code is: all of this file. |
+ * |
+ * Contributor(s): none yet. |
+ * |
+ * ***** END GPL LICENSE BLOCK ***** |
+ */ |
+ |
+#ifndef __FREESTYLE_POW_23_GRID_DENSITY_PROVIDER_H__ |
+#define __FREESTYLE_POW_23_GRID_DENSITY_PROVIDER_H__ |
+ |
+/** \file blender/freestyle/intern/view_map/Pow23GridDensityProvider.h |
+ * \ingroup freestyle |
+ * \brief Class to define a cell grid surrounding the projected image of a scene |
+ * \author Alexander Beels |
+ * \date 2011-2-8 |
+ */ |
+ |
+#include "GridDensityProvider.h" |
+ |
+class Pow23GridDensityProvider : public GridDensityProvider |
+{ |
+ // Disallow copying and assignment |
+ Pow23GridDensityProvider(const Pow23GridDensityProvider& other); |
+ Pow23GridDensityProvider& operator=(const Pow23GridDensityProvider& other); |
+ |
+public: |
+ Pow23GridDensityProvider(OccluderSource& source, const real proscenium[4], unsigned numFaces); |
+ Pow23GridDensityProvider(OccluderSource& source, const BBox<Vec3r>& bbox, const GridHelpers::Transform& transform, |
+ unsigned numFaces); |
+ Pow23GridDensityProvider(OccluderSource& source, unsigned numFaces); |
+ virtual ~Pow23GridDensityProvider(); |
+ |
+protected: |
+ unsigned numFaces; |
+ |
+private: |
+ void initialize(const real proscenium[4]); |
+}; |
+ |
+class Pow23GridDensityProviderFactory : public GridDensityProviderFactory |
+{ |
+public: |
+ Pow23GridDensityProviderFactory(unsigned numFaces); |
+ ~Pow23GridDensityProviderFactory(); |
+ |
+ auto_ptr<GridDensityProvider> newGridDensityProvider(OccluderSource& source, const real proscenium[4]); |
+ auto_ptr<GridDensityProvider> newGridDensityProvider(OccluderSource& source, const BBox<Vec3r>& bbox, |
+ const GridHelpers::Transform& transform); |
+ auto_ptr<GridDensityProvider> newGridDensityProvider(OccluderSource& source); |
+ |
+protected: |
+ unsigned numFaces; |
+}; |
+ |
+#endif // __FREESTYLE_POW_23_GRID_DENSITY_PROVIDER_H__ |