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Unified Diff: source/blender/freestyle/intern/scene_graph/DrawingStyle.h

Issue 7416049: Freestyle r54826 branch review Base URL: https://svn.blender.org/svnroot/bf-blender/trunk/blender/
Patch Set: Created 11 years, 1 month ago
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Index: source/blender/freestyle/intern/scene_graph/DrawingStyle.h
===================================================================
--- source/blender/freestyle/intern/scene_graph/DrawingStyle.h (revision 0)
+++ source/blender/freestyle/intern/scene_graph/DrawingStyle.h (working copy)
@@ -0,0 +1,128 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __FREESTYLE_DRAWING_STYLE_H__
+#define __FREESTYLE_DRAWING_STYLE_H__
+
+/** \file blender/freestyle/intern/scene_graph/DrawingStyle.h
+ * \ingroup freestyle
+ * \brief Class to define the drawing style of a node
+ * \author Stephane Grabli
+ * \date 10/10/2002
+ */
+
+class DrawingStyle
+{
+public:
+ enum STYLE {
+ FILLED,
+ LINES,
+ POINTS,
+ INVISIBLE,
+ };
+
+ inline DrawingStyle()
+ {
+ Style = FILLED;
+ LineWidth = 2.0f;
+ PointSize = 2.0f;
+ LightingEnabled = true;
+ }
+
+ inline explicit DrawingStyle(const DrawingStyle& iBrother);
+
+ virtual ~DrawingStyle() {}
+
+ /*! operators */
+ inline DrawingStyle& operator=(const DrawingStyle& ds);
+
+ inline void setStyle(const STYLE iStyle)
+ {
+ Style = iStyle;
+ }
+
+ inline void setLineWidth(const float iLineWidth)
+ {
+ LineWidth = iLineWidth;
+ }
+
+ inline void setPointSize(const float iPointSize)
+ {
+ PointSize = iPointSize;
+ }
+
+ inline void setLightingEnabled(const bool on)
+ {
+ LightingEnabled = on;
+ }
+
+ inline STYLE style() const
+ {
+ return Style;
+ }
+
+ inline float lineWidth() const
+ {
+ return LineWidth;
+ }
+
+ inline float pointSize() const
+ {
+ return PointSize;
+ }
+
+ inline bool lightingEnabled() const
+ {
+ return LightingEnabled;
+ }
+
+private:
+ STYLE Style;
+ float LineWidth;
+ float PointSize;
+ bool LightingEnabled;
+};
+
+DrawingStyle::DrawingStyle(const DrawingStyle& iBrother)
+{
+ Style = iBrother.Style;
+ LineWidth = iBrother.LineWidth;
+ PointSize = iBrother.PointSize;
+ LightingEnabled = iBrother.LightingEnabled;
+}
+
+DrawingStyle& DrawingStyle::operator=(const DrawingStyle& ds)
+{
+ Style = ds.Style;
+ LineWidth = ds.LineWidth;
+ PointSize = ds.PointSize;
+ LightingEnabled = ds.LightingEnabled;
+
+ return *this;
+}
+
+#endif // __FREESTYLE_DRAWING_STYLE_H__

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