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| 1 # ##### BEGIN GPL LICENSE BLOCK ##### |
| 2 # |
| 3 # This program is free software; you can redistribute it and/or |
| 4 # modify it under the terms of the GNU General Public License |
| 5 # as published by the Free Software Foundation; either version 2 |
| 6 # of the License, or (at your option) any later version. |
| 7 # |
| 8 # This program is distributed in the hope that it will be useful, |
| 9 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 11 # GNU General Public License for more details. |
| 12 # |
| 13 # You should have received a copy of the GNU General Public License |
| 14 # along with this program; if not, write to the Free Software Foundation, |
| 15 # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
| 16 # |
| 17 # ##### END GPL LICENSE BLOCK ##### |
| 18 |
| 19 # Filename : polygonalize.py |
| 20 # Author : Stephane Grabli |
| 21 # Date : 04/08/2005 |
| 22 # Purpose : Make the strokes more "polygonal" |
| 23 |
| 24 from Freestyle import ChainSilhouetteIterator, ConstantColorShader, ConstantThic
knessShader, \ |
| 25 Operators, PolygonalizationShader, QuantitativeInvisibilityUP1D, SamplingSha
der, TrueUP1D |
| 26 from logical_operators import NotUP1D |
| 27 |
| 28 Operators.select(QuantitativeInvisibilityUP1D(0)) |
| 29 Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInv
isibilityUP1D(0))) |
| 30 shaders_list = [ |
| 31 SamplingShader(2.0), |
| 32 ConstantThicknessShader(3), |
| 33 ConstantColorShader(0.0, 0.0, 0.0), |
| 34 PolygonalizationShader(8), |
| 35 ] |
| 36 Operators.create(TrueUP1D(), shaders_list) |
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