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Unified Diff: source/gameengine/Rasterizer/RAS_MeshObject.h

Issue 6446043: Swiss Changes (Moguri only) Base URL: https://svn.blender.org/svnroot/bf-blender/trunk/blender/
Patch Set: Uploading a new patch that is my Swiss code that still needs to be reviewed (almost all of it). Created 11 years, 5 months ago
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Index: source/gameengine/Rasterizer/RAS_MeshObject.h
===================================================================
--- source/gameengine/Rasterizer/RAS_MeshObject.h (revision 51750)
+++ source/gameengine/Rasterizer/RAS_MeshObject.h (working copy)
@@ -116,8 +116,7 @@
virtual RAS_Polygon* AddPolygon(RAS_MaterialBucket *bucket, int numverts);
virtual void AddVertex(RAS_Polygon *poly, int i,
const MT_Point3& xyz,
- const MT_Point2& uv,
- const MT_Point2& uv2,
+ const MT_Point2 uvs[RAS_TexVert::MAX_UNIT],
const MT_Vector4& tangent,
const unsigned int rgbacolor,
const MT_Vector3& normal,
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