Index: source/gameengine/Rasterizer/RAS_MeshObject.h |
=================================================================== |
--- source/gameengine/Rasterizer/RAS_MeshObject.h (revision 51750) |
+++ source/gameengine/Rasterizer/RAS_MeshObject.h (working copy) |
@@ -116,8 +116,7 @@ |
virtual RAS_Polygon* AddPolygon(RAS_MaterialBucket *bucket, int numverts); |
virtual void AddVertex(RAS_Polygon *poly, int i, |
const MT_Point3& xyz, |
- const MT_Point2& uv, |
- const MT_Point2& uv2, |
+ const MT_Point2 uvs[RAS_TexVert::MAX_UNIT], |
const MT_Vector4& tangent, |
const unsigned int rgbacolor, |
const MT_Vector3& normal, |