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1 | 1 |
2 /** \file KX_BlenderMaterial.h | 2 /** \file KX_BlenderMaterial.h |
3 * \ingroup ketsji | 3 * \ingroup ketsji |
4 */ | 4 */ |
5 | 5 |
6 #ifndef __KX_BLENDERMATERIAL_H__ | 6 #ifndef __KX_BLENDERMATERIAL_H__ |
7 #define __KX_BLENDERMATERIAL_H__ | 7 #define __KX_BLENDERMATERIAL_H__ |
8 | 8 |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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36 public: | 36 public: |
37 // -------------------------------- | 37 // -------------------------------- |
38 KX_BlenderMaterial(); | 38 KX_BlenderMaterial(); |
39 void Initialize( | 39 void Initialize( |
40 class KX_Scene* scene, | 40 class KX_Scene* scene, |
41 BL_Material* mat, | 41 BL_Material* mat, |
42 GameSettings* game | 42 GameSettings* game |
43 ); | 43 ); |
44 | 44 |
45 virtual ~KX_BlenderMaterial(); | 45 virtual ~KX_BlenderMaterial(); |
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