Delta Between Two Patch Sets: doc/python_api/rst/bge.types.rst
Issue 6446043 :
Swiss Changes (Moguri only)
Left Patch Set:
Right Patch Set: Uploading a new patch that is my Swiss code that still needs to be reviewed (almost all of it).
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doc/python_api/rst/bge.logic.rst
doc/python_api/rst/bge.types.rst
release/scripts/startup/bl_ui/properties_game.py
source/blender/makesdna/DNA_scene_types.h
source/blender/makesrna/intern/rna_scene.c
source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
source/gameengine/Converter/BL_BlenderDataConversion.h
source/gameengine/Converter/BL_BlenderDataConversion.cpp
source/gameengine/Converter/CMakeLists.txt
source/gameengine/Converter/KX_BlenderSceneConverter.h
source/gameengine/Converter/KX_BlenderSceneConverter.cpp
source/gameengine/Converter/KX_ConvertActuators.cpp
source/gameengine/Converter/KX_LibLoadStatus.h
source/gameengine/Converter/KX_LibLoadStatus.h
source/gameengine/Converter/KX_LibLoadStatus.cpp
source/gameengine/Converter/KX_LibLoadStatus.cpp
source/gameengine/GamePlayer/ghost/GPG_Application.cpp
source/gameengine/Ketsji/BL_BlenderShader.cpp
source/gameengine/Ketsji/BL_Material.h
source/gameengine/Ketsji/BL_Material.cpp
source/gameengine/Ketsji/BL_Texture.cpp
source/gameengine/Ketsji/KX_BlenderMaterial.h
source/gameengine/Ketsji/KX_BlenderMaterial.cpp
source/gameengine/Ketsji/KX_ISceneConverter.h
source/gameengine/Ketsji/KX_KetsjiEngine.h
source/gameengine/Ketsji/KX_KetsjiEngine.cpp
source/gameengine/Ketsji/KX_PythonInit.cpp
source/gameengine/Ketsji/KX_PythonInitTypes.cpp
source/gameengine/Ketsji/KX_VertexProxy.h
source/gameengine/Ketsji/KX_VertexProxy.cpp
source/gameengine/Rasterizer/RAS_BucketManager.cpp
source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
source/gameengine/Rasterizer/RAS_IRasterizer.h
source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
source/gameengine/Rasterizer/RAS_MeshObject.h
source/gameengine/Rasterizer/RAS_MeshObject.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_IStorage.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_IStorage.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
source/gameengine/Rasterizer/RAS_TexVert.h
source/gameengine/Rasterizer/RAS_TexVert.cpp
source/gameengine/Rasterizer/RAS_texmatrix.cpp
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1 1
2 Game Types (bge.types) 2 Game Types (bge.types)
3 ====================== 3 ======================
4 4
5 .. module:: bge.types 5 .. module:: bge.types
6 6
7 ************ 7 ************
8 Introduction 8 Introduction
9 ************ 9 ************
10 10
(...skipping 24 matching lines...) Expand all Loading...
35 :glob: 35 :glob:
36 36
37 bge.types.* 37 bge.types.*
38 38
39 39
40 :type: boolean 40 :type: boolean
41 41
42 .. class:: KX_LightObject(KX_GameObject) 42 .. class:: KX_LightObject(KX_GameObject)
43 43
44 A Light object. 44 A Light object.
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