Index: source/gameengine/Converter/KX_ConvertActuators.cpp |
=================================================================== |
--- source/gameengine/Converter/KX_ConvertActuators.cpp (revision 44133) |
+++ source/gameengine/Converter/KX_ConvertActuators.cpp (working copy) |
@@ -1060,7 +1060,7 @@ |
bArmatureActuator* armAct = (bArmatureActuator*) bact->data; |
KX_GameObject *tmpgob = converter->FindGameObject(armAct->target); |
KX_GameObject *subgob = converter->FindGameObject(armAct->subtarget); |
- BL_ArmatureActuator* tmparmact = new BL_ArmatureActuator(gameobj, armAct->type, armAct->posechannel, armAct->constraint, tmpgob, subgob, armAct->weight); |
+ BL_ArmatureActuator* tmparmact = new BL_ArmatureActuator(gameobj, armAct->type, armAct->posechannel, armAct->constraint, tmpgob, subgob, armAct->weight, armAct->influence); |
baseact = tmparmact; |
break; |
} |