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1 /* | 1 /* |
2 * ***** BEGIN GPL LICENSE BLOCK ***** | 2 * ***** BEGIN GPL LICENSE BLOCK ***** |
3 * | 3 * |
4 * This program is free software; you can redistribute it and/or | 4 * This program is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU General Public License | 5 * modify it under the terms of the GNU General Public License |
6 * as published by the Free Software Foundation; either version 2 | 6 * as published by the Free Software Foundation; either version 2 |
7 * of the License, or (at your option) any later version. | 7 * of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This program is distributed in the hope that it will be useful, | 9 * This program is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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182 int RE_RenderInProgress(struct Render *re) {STUB_ASSERT(0); return 0;} | 182 int RE_RenderInProgress(struct Render *re) {STUB_ASSERT(0); return 0;} |
183 struct Scene *RE_GetScene(struct Render *re) {STUB_ASSERT(0); return (struct Sce
ne *) NULL;} | 183 struct Scene *RE_GetScene(struct Render *re) {STUB_ASSERT(0); return (struct Sce
ne *) NULL;} |
184 void RE_Database_Free(struct Render *re) {STUB_ASSERT(0);} | 184 void RE_Database_Free(struct Render *re) {STUB_ASSERT(0);} |
185 void RE_FreeRender(struct Render *re) {STUB_ASSERT(0);} | 185 void RE_FreeRender(struct Render *re) {STUB_ASSERT(0);} |
186 void RE_DataBase_GetView(struct Render *re, float mat[4][4]) {STUB_ASSERT(0);} | 186 void RE_DataBase_GetView(struct Render *re, float mat[4][4]) {STUB_ASSERT(0);} |
187 int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, f
loat *tb, float *ta) {STUB_ASSERT(0); return 0;} | 187 int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, f
loat *tb, float *ta) {STUB_ASSERT(0); return 0;} |
188 float texture_value_blend(float tex, float out, float fact, float facg, int blen
dtype, int flip) {STUB_ASSERT(0); return 0.0f;} | 188 float texture_value_blend(float tex, float out, float fact, float facg, int blen
dtype, int flip) {STUB_ASSERT(0); return 0.0f;} |
189 void texture_rgb_blend(float *in, float *tex, float *out, float fact, float facg
, int blendtype) {STUB_ASSERT(0);} | 189 void texture_rgb_blend(float *in, float *tex, float *out, float fact, float facg
, int blendtype) {STUB_ASSERT(0);} |
190 char stipple_quarttone[1]; //GLubyte stipple_quarttone[128] | 190 char stipple_quarttone[1]; //GLubyte stipple_quarttone[128] |
191 double elbeemEstimateMemreq(int res, float sx, float sy, float sz, int refine, c
har *retstr) {STUB_ASSERT(0); return 0.0f;} | 191 double elbeemEstimateMemreq(int res, float sx, float sy, float sz, int refine, c
har *retstr) {STUB_ASSERT(0); return 0.0f;} |
error: old chunk mismatch |
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