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Unified Diff: source/gameengine/Rasterizer/RAS_IRasterizer.h

Issue 4961053: Blender Cucumber to Trunk Base URL: https://svn.blender.org/svnroot/bf-blender/trunk/blender/
Patch Set: Fixes to crashing DDS mipmaps, leaking dyn lights, and some review comments. Created 12 years, 6 months ago
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Index: source/gameengine/Rasterizer/RAS_IRasterizer.h
===================================================================
--- source/gameengine/Rasterizer/RAS_IRasterizer.h (revision 40024)
+++ source/gameengine/Rasterizer/RAS_IRasterizer.h (working copy)
@@ -54,6 +54,7 @@
class RAS_ICanvas;
class RAS_IPolyMaterial;
+class RAS_MeshSlot;
typedef vector<unsigned short> KX_IndexArray;
typedef vector<RAS_TexVert> KX_VertexArray;
@@ -135,7 +136,7 @@
RAS_TEXCO_GEN, //< GPU will generate texture coordinates
RAS_TEXCO_ORCO, //< Vertex coordinates (object space)
RAS_TEXCO_GLOB, //< Vertex coordinates (world space)
- RAS_TEXCO_UV1, //< UV coordinates
+ RAS_TEXCO_UV, //< UV coordinates
RAS_TEXCO_OBJECT, //< Use another object's position as coordinates
RAS_TEXCO_LAVECTOR, //< Light vector as coordinates
RAS_TEXCO_VIEW, //< View vector as coordinates
@@ -143,7 +144,6 @@
RAS_TEXCO_WINDOW, //< Window coordinates
RAS_TEXCO_NORM, //< Normal coordinates
RAS_TEXTANGENT, //<
- RAS_TEXCO_UV2, //<
RAS_TEXCO_VCOL, //< Vertex Color
RAS_TEXCO_DISABLE //< Disable this texture unit (cached)
};

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