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1 | 1 |
2 Game Types (bge.types) | 2 Game Types (bge.types) |
3 ====================== | 3 ====================== |
4 | 4 |
5 .. module:: bge.types | 5 .. module:: bge.types |
6 | 6 |
7 .. class:: PyObjectPlus | 7 .. class:: PyObjectPlus |
8 | 8 |
9 PyObjectPlus base class of most other types in the Game Engine. | 9 PyObjectPlus base class of most other types in the Game Engine. |
10 | 10 |
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973 :type: :class:`mathutils.Matrix` | 973 :type: :class:`mathutils.Matrix` |
974 | 974 |
975 .. attribute:: localScale | 975 .. attribute:: localScale |
976 | 976 |
977 The object's local scaling factor. [sx, sy, sz] | 977 The object's local scaling factor. [sx, sy, sz] |
978 | 978 |
979 :type: :class:`mathutils.Vector` | 979 :type: :class:`mathutils.Vector` |
980 | 980 |
981 .. attribute:: worldScale | 981 .. attribute:: worldScale |
982 | 982 |
983 The object's world scaling factor. Read-only. [sx, sy, sz] | 983 The object's world scaling factor. [sx, sy, sz] |
984 | 984 |
985 :type: :class:`mathutils.Vector` | 985 :type: :class:`mathutils.Vector` |
986 | 986 |
987 .. attribute:: localPosition | 987 .. attribute:: localPosition |
988 | 988 |
989 The object's local position. [x, y, z] | 989 The object's local position. [x, y, z] |
990 | 990 |
991 :type: :class:`mathutils.Vector` | 991 :type: :class:`mathutils.Vector` |
992 | 992 |
993 .. attribute:: worldPosition | 993 .. attribute:: worldPosition |
994 | 994 |
995 The object's world position. [x, y, z] | 995 The object's world position. [x, y, z] |
996 | 996 |
997 :type: :class:`mathutils.Vector` | 997 :type: :class:`mathutils.Vector` |
| 998 |
| 999 .. attribute:: localTransform |
| 1000 |
| 1001 The object's local space transform matrix. 4x4 Matrix. |
| 1002 |
| 1003 :type: :class:`mathutils.Matrix` |
| 1004 |
| 1005 .. attribute:: worldTransform |
| 1006 |
| 1007 The object's world space transform matrix. 4x4 Matrix. |
| 1008 |
| 1009 :type: :class:`mathutils.Matrix` |
998 ·········· | 1010 ·········· |
999 .. attribute:: localLinearVelocity | 1011 .. attribute:: localLinearVelocity |
1000 ······ | 1012 ······ |
1001 The object's local linear velocity. [x, y, z] | 1013 The object's local linear velocity. [x, y, z] |
1002 ·········· | 1014 ·········· |
1003 :type: :class:`mathutils.Vector` | 1015 :type: :class:`mathutils.Vector` |
1004 ·········· | 1016 ·········· |
1005 .. attribute:: worldLinearVelocity | 1017 .. attribute:: worldLinearVelocity |
1006 ··· | 1018 ··· |
1007 The object's world linear velocity. [x, y, z] | 1019 The object's world linear velocity. [x, y, z] |
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5276 | 5288 |
5277 parent bone, or None for root bone. | 5289 parent bone, or None for root bone. |
5278 | 5290 |
5279 :type: :class:`BL_ArmatureBone` | 5291 :type: :class:`BL_ArmatureBone` |
5280 | 5292 |
5281 .. attribute:: children | 5293 .. attribute:: children |
5282 | 5294 |
5283 list of bone's children. | 5295 list of bone's children. |
5284 | 5296 |
5285 :type: list of :class:`BL_ArmatureBone` | 5297 :type: list of :class:`BL_ArmatureBone` |
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