Index: source/gameengine/Ketsji/BL_Material.h |
=================================================================== |
--- source/gameengine/Ketsji/BL_Material.h (revision 40340) |
+++ source/gameengine/Ketsji/BL_Material.h (working copy) |
@@ -68,7 +68,7 @@ |
float matcolor[4]; |
float speccolor[3]; |
- short transp, pad; |
+ short alphablend, pad; |
float hard, spec_f; |
float alpha, emit, color_blend[MAXTEX], ref; |
@@ -76,7 +76,6 @@ |
int blend_mode[MAXTEX]; |
- int mode; |
int num_enabled; |
BL_Mapping mapping[MAXTEX]; |
@@ -151,14 +150,16 @@ |
// BL_Material::ras_mode |
enum BL_ras_mode |
{ |
- POLY_VIS=1, |
+ // POLY_VIS=1, |
COLLIDER=2, |
ZSORT=4, |
ALPHA=8, |
// TRIANGLE=16, |
USE_LIGHT=32, |
WIRE=64, |
- CAST_SHADOW=128 |
+ CAST_SHADOW=128, |
+ TEX=256, |
+ TWOSIDED=512 |
}; |
// ------------------------------------- |