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1 /* | 1 /* |
2 * ***** BEGIN GPL LICENSE BLOCK ***** | 2 * ***** BEGIN GPL LICENSE BLOCK ***** |
3 * | 3 * |
4 * This program is free software; you can redistribute it and/or | 4 * This program is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU General Public License | 5 * modify it under the terms of the GNU General Public License |
6 * as published by the Free Software Foundation; either version 2 | 6 * as published by the Free Software Foundation; either version 2 |
7 * of the License, or (at your option) any later version. | 7 * of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This program is distributed in the hope that it will be useful, | 9 * This program is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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60 struct Scene *mBlenderScene; | 60 struct Scene *mBlenderScene; |
61 struct Material *mMat; | 61 struct Material *mMat; |
62 int mLightLayer; | 62 int mLightLayer; |
63 struct Scene *mBlenderScene; | 63 struct Scene *mBlenderScene; |
64 struct Material *mMat; | 64 struct Material *mMat; |
65 int mLightLayer; | 65 int mLightLayer; |
66 int mBlendMode; | 66 int mBlendMode; |
67 GPUMaterial *mGPUMat; | 67 GPUMaterial *mGPUMat; |
68 | 68 |
69 bool VerifyShader()· | 69 bool VerifyShader()· |
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