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Unified Diff: Source/WebCore/rendering/svg/SVGRenderSupport.h

Issue 351800043: WIP for zero-area intersection
Patch Set: Changelogs Created 5 years, 6 months ago
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Index: Source/WebCore/rendering/svg/SVGRenderSupport.h
diff --git a/Source/WebCore/rendering/svg/SVGRenderSupport.h b/Source/WebCore/rendering/svg/SVGRenderSupport.h
index b3533395f220466a4db4d1b3edd3343f35860a49..dd4e8a84312cce4b08aeb87b871fcf84ecdbdb55 100644
--- a/Source/WebCore/rendering/svg/SVGRenderSupport.h
+++ b/Source/WebCore/rendering/svg/SVGRenderSupport.h
@@ -68,7 +68,7 @@ public:
// Important functions used by nearly all SVG renderers centralizing coordinate transformations / repaint rect calculations
static FloatRect repaintRectForRendererInLocalCoordinatesExcludingSVGShadow(const RenderElement&);
static LayoutRect clippedOverflowRectForRepaint(const RenderElement&, const RenderLayerModelObject* repaintContainer);
- static FloatRect computeFloatRectForRepaint(const RenderElement&, const FloatRect&, const RenderLayerModelObject* repaintContainer, bool fixed);
+ static FloatRect computeFloatRectForRepaint(const RenderElement&, const FloatRect&, const RenderLayerModelObject* repaintContainer, bool fixed, bool useEdgeInclusiveIntersection, bool* intersects);
static const RenderElement& localToParentTransform(const RenderElement&, AffineTransform &);
static void mapLocalToContainer(const RenderElement&, const RenderLayerModelObject* repaintContainer, TransformState&, bool* wasFixed);
static const RenderElement* pushMappingToContainer(const RenderElement&, const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&);
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