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Unified Diff: Source/WebCore/rendering/svg/RenderSVGInline.h

Issue 342250043: Builds
Patch Set: FIx bug and clean up the should-apply-clip logic Created 5 years, 6 months ago
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Index: Source/WebCore/rendering/svg/RenderSVGInline.h
diff --git a/Source/WebCore/rendering/svg/RenderSVGInline.h b/Source/WebCore/rendering/svg/RenderSVGInline.h
index 549bac49ba17bb60a3041902c4da7b55fbd261b5..294d461113065ec60a23245b864f64948dc71839 100644
--- a/Source/WebCore/rendering/svg/RenderSVGInline.h
+++ b/Source/WebCore/rendering/svg/RenderSVGInline.h
@@ -51,7 +51,7 @@ private:
FloatRect repaintRectInLocalCoordinates() const final;
LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const final;
- FloatRect computeFloatRectForRepaint(const FloatRect&, const RenderLayerModelObject* repaintContainer, bool fixed = false) const final;
+ std::optional<FloatRect> computeFloatVisibleRectInContainer(const FloatRect&, const RenderLayerModelObject* container, VisibleRectContext) const final;
void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags, bool* wasFixed) const final;
const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const final;
void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const final;
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