http://codereview.appspot.com/6541043/diff/1/src/effects/SkMatrixConvolutionImageFilter.cpp File src/effects/SkMatrixConvolutionImageFilter.cpp (right): http://codereview.appspot.com/6541043/diff/1/src/effects/SkMatrixConvolutionImageFilter.cpp#newcode100 src/effects/SkMatrixConvolutionImageFilter.cpp:100: template<class PixelFetcher> Does this class support the "applies only ...
12 years, 3 months ago
(2012-09-20 12:37:49 UTC)
#2
http://codereview.appspot.com/6541043/diff/1/src/effects/SkMatrixConvolutionImageFilter.cpp File src/effects/SkMatrixConvolutionImageFilter.cpp (right): http://codereview.appspot.com/6541043/diff/1/src/effects/SkMatrixConvolutionImageFilter.cpp#newcode100 src/effects/SkMatrixConvolutionImageFilter.cpp:100: template<class PixelFetcher> On 2012/09/20 12:37:49, reed1 wrote: > Does ...
12 years, 3 months ago
(2012-09-20 13:27:46 UTC)
#3
http://codereview.appspot.com/6541043/diff/1/src/effects/SkMatrixConvolutionI...
File src/effects/SkMatrixConvolutionImageFilter.cpp (right):
http://codereview.appspot.com/6541043/diff/1/src/effects/SkMatrixConvolutionI...
src/effects/SkMatrixConvolutionImageFilter.cpp:100: template<class PixelFetcher>
On 2012/09/20 12:37:49, reed1 wrote:
> Does this class support the "applies only to RGB" option?
Not yet. (See the comment about "preserveAlpha" in the first checkin). I plan
to do it in another patch.
http://codereview.appspot.com/6541043/diff/1/src/effects/SkMatrixConvolutionI...
src/effects/SkMatrixConvolutionImageFilter.cpp:109: SkScalar k = fKernel[cy *
fKernelSize.fWidth + cx];
On 2012/09/20 12:37:49, reed1 wrote:
> Have you timed storing some fixed-point version of the kernel values? That
would
> let you avoid 4xNxN int-to-float conversions.
You mean, and do all the math in fixed? No, I haven't. Now that I have a
bench, at least I could. :)
As an aside, I realize the conversions used to god-awful slow on x87, but aren't
they relatively fast now? SSE2 has an instruction for it, and for x87, most
libc's that I know of are using that round-twice-and-average hack that avoids
changing the rounding mode and pipeline flush.
By default I think we still get x87 code gen on windows at least, unless ...
12 years, 3 months ago
(2012-09-20 13:58:30 UTC)
#4
By default I think we still get x87 code gen on windows at least, unless you
explicitly move this code into an SSE2 file or something. I think all-int math
might just remove the need for that complication, and would work well on ARM as
well.
If you aren't going to do the premul or fixed-point code in this CL, lets create
Issues to track those two things.
On 2012/09/20 13:58:30, reed1 wrote: > By default I think we still get x87 code ...
12 years, 3 months ago
(2012-09-20 14:07:20 UTC)
#6
On 2012/09/20 13:58:30, reed1 wrote:
> By default I think we still get x87 code gen on windows at least, unless you
> explicitly move this code into an SSE2 file or something. I think all-int math
> might just remove the need for that complication, and would work well on ARM
as
> well.
IIRC, MSVC's libc ftol() does a runtime SSE2 check and then does the SSE2
instruction or the x87 hack. Of course, it's still a function call, so it could
be faster (but at least it's not two pipeline flushes. :) )
> If you aren't going to do the premul or fixed-point code in this CL, lets
create
> Issues to track those two things.
Done.
https://code.google.com/p/skia/issues/detail?id=898https://code.google.com/p/skia/issues/detail?id=899
Issue 6541043: Fix premul alpha problems w/matrix convolution filter
(Closed)
Created 12 years, 3 months ago by Stephen White
Modified 12 years, 3 months ago
Reviewers: reed1, schenney
Base URL: http://skia.googlecode.com/svn/trunk/
Comments: 4