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Issue 6420054: Fix matrix uniform assertion when matrix is unused (Closed)

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Created:
11 years, 11 months ago by bsalomon
Modified:
11 years, 11 months ago
Reviewers:
twiz1, TomH
CC:
skia-review_googlegroups.com
Base URL:
http://skia.googlecode.com/svn/trunk/
Visibility:
Public.

Patch Set 1 #

Patch Set 2 : updated fix #

Unified diffs Side-by-side diffs Delta from patch set Stats (+2 lines, -4 lines) Patch
M src/gpu/SkGpuDevice.cpp View 1 1 chunk +0 lines, -3 lines 0 comments Download
M src/gpu/gl/GrGLProgram.cpp View 1 1 chunk +2 lines, -1 line 0 comments Download

Messages

Total messages: 7
bsalomon
The boilerplate texture-coord generation code inserts a uniform matrix which is multiplied by the positions ...
11 years, 11 months ago (2012-07-20 14:12:52 UTC) #1
TomH
CL contents don't match description. Nor do the CL contents make sense. Misupload?
11 years, 11 months ago (2012-07-20 14:13:54 UTC) #2
TomH
NM, I'm easily confused. LGTM
11 years, 11 months ago (2012-07-20 14:21:40 UTC) #3
bsalomon
The first fix didn't work because we may later modify the matrix (to draw in ...
11 years, 11 months ago (2012-07-20 16:00:17 UTC) #4
TomH
Even LGTMier.
11 years, 11 months ago (2012-07-20 16:15:47 UTC) #5
twiz1
On 2012/07/20 16:15:47, TomH wrote: > Even LGTMier. LGTM, assuming that the commented out code ...
11 years, 11 months ago (2012-07-20 16:19:16 UTC) #6
bsalomon
11 years, 11 months ago (2012-07-20 17:49:37 UTC) #7
Closed with r4693.
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