DescriptionHere is how officially handing the clip stack to the devices when they are attached would look. Note that I took the next steps of removing the clip stack from the prepareForDeviceDraw and gainFocus calls and moved the pixel lock\unlock into the two new methods.
Patch Set 1 #
Total comments: 6
Patch Set 2 : Addressed code review issues #
Total comments: 4
Patch Set 3 : Added comment in SkGpuDevice.cpp #
Total comments: 4
Patch Set 4 : Check to ensure no code has changed #Patch Set 5 : Reverted changes that had leaked in (from aborted SkPDFDevice changes #Patch Set 6 : plumbed onAttach\onDetach into SkPDFDevice #
Total comments: 1
MessagesTotal messages: 19
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