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Issue 6245082: Get rid of duplication around setupTextureAccess() nee emitTextureSetup() (Closed)

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Created:
12 years, 6 months ago by TomH
Modified:
12 years, 6 months ago
Reviewers:
bsalomon
CC:
robertphillips
Base URL:
http://skia.googlecode.com/svn/trunk/
Visibility:
Public.

Patch Set 1 #

Patch Set 2 : tweak #

Unified diffs Side-by-side diffs Delta from patch set Stats (+38 lines, -81 lines) Patch
M src/gpu/gl/GrGLProgram.cpp View 1 4 chunks +13 lines, -39 lines 0 comments Download
M src/gpu/gl/GrGLShaderBuilder.h View 4 chunks +13 lines, -22 lines 0 comments Download
M src/gpu/gl/GrGLShaderBuilder.cpp View 1 4 chunks +12 lines, -20 lines 0 comments Download

Messages

Total messages: 3
TomH
LGTY? Cleaning up duplicate code.
12 years, 6 months ago (2012-06-01 14:56:37 UTC) #1
bsalomon
On 2012/06/01 14:56:37, TomH wrote: > LGTY? Cleaning up duplicate code. LGTM
12 years, 6 months ago (2012-06-01 15:07:06 UTC) #2
TomH
12 years, 6 months ago (2012-06-01 15:59:18 UTC) #3
Closed with r4116.
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