On 2012/06/01 20:37:27, bsalomon wrote: > On 2012/06/01 20:27:50, TomH wrote: > > We might ...
12 years, 5 months ago
(2012-06-01 20:44:12 UTC)
#3
On 2012/06/01 20:37:27, bsalomon wrote:
> On 2012/06/01 20:27:50, TomH wrote:
> > We might want to make sure we've got these semantics documented somewhere
> else?
> Yes, should we port this documentation GrGradientEffects.h?
Done.
> src/gpu/SkGpuDevice.cpp:16: #include "SkGpuDevice.h"
> Let's move this include to the top (since it is the decl of the class being
> defined here)
Done.
> On 2012/06/01 20:27:50, TomH wrote:
> > Next step (to make Mike happy): write shader::getCustomStage() and not have
to
> > bother with asABitmap() (? assuming we don't have to worry too much about
the
> > params being passed in invalidating the assumptions of our custom stage
> > implementations - but then we should probably just be improving those).
>
> I think this is "a" next step but IMO isn't "the" next step. I think we should
> keep generalizing what stages can do (and not do).
Yes, "a" next step in the grand scheme of things. Get around to it when we want
to bother with keeping Mike happy.
Committed (in a fit of folly late on a Friday) as r4129.
Issue 6245078: Gradient CustomStage integration
(Closed)
Created 12 years, 5 months ago by TomH
Modified 12 years, 5 months ago
Reviewers: bsalomon
Base URL: http://skia.googlecode.com/svn/trunk/
Comments: 12