DescriptionRelease the cached AA clip mask when a stencil clip is requested. Note that this only clears the current save/restore state's cached clip mask. Those higher up the stack remain unchanged.
This CL also addresses a resource freeing issue. With the addition of the AACache, the GPU could hold on to scratch textures after the freeing of the texture cache.
These two issues are somewhat related in that the cache clearing change hides the resource freeing issue so I wanted to fix the latter before it could be forgotten.
Patch Set 1 #
Total comments: 2
MessagesTotal messages: 3
|