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Issue 6208058: Attach ClipMaskManager to GPU resource freeing system (Closed)

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Created:
12 years, 7 months ago by robertphillips
Modified:
12 years, 7 months ago
Reviewers:
bsalomon
CC:
skia-review_googlegroups.com
Base URL:
http://skia.googlecode.com/svn/trunk/
Visibility:
Public.

Description

This should hook the clip mask manager's cache up to the current resource purging system.

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+15 lines, -0 lines) Patch
M src/gpu/GrContext.cpp View 1 chunk +3 lines, -0 lines 0 comments Download
M src/gpu/GrDrawTarget.h View 1 chunk +6 lines, -0 lines 0 comments Download
M src/gpu/GrGpu.h View 1 chunk +6 lines, -0 lines 0 comments Download

Messages

Total messages: 3
robertphillips
12 years, 7 months ago (2012-05-14 14:58:15 UTC) #1
bsalomon
On 2012/05/14 14:58:15, robertphillips wrote: LGTM. One minor observation: we have "purge" "free" and "abandon" ...
12 years, 7 months ago (2012-05-14 19:25:54 UTC) #2
robertphillips
12 years, 7 months ago (2012-05-14 19:32:46 UTC) #3
I have created a TODO to standardize the resource freeing naming.

committed as r3927.
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